Jul 12, 2019: What if we could see all concurrency bugs in the debugger?
Multiverse Debugging: Non-Deterministic Debugging for Non-Deterministic Programs
May 7, 2017: A 10 Year Journey, Stop 2: Supporting All Kind of Concurrency Models on a Simple VM
Last week, I started a series of posts to go over some of the projects I was involved in during my first 10 years working on language implementations. Today’s post focuses on my time as PhD student.
Feb 11, 2016: Domains: Sharing State in the Communicating Event-Loop Actor Model
It has been a while since we started working on how to extended the Actor model with mechanisms to safely share state. Our workshop paper on Tanks was published in 2013. And now finally, an extended version of this work was accepted for publication. Below you can find the abstract with a few more details on the paper, and of course a preprint of the paper itself.
Jan 25, 2016: Towards Meta-Level Engineering and Tooling for Complex Concurrent Systems
Last December, we got a research project proposal accepted for a collaboration between the Software Languages Lab in Brussels and the Institute for System Software here in Linz. Together, we will be working on tooling for complex concurrent systems. And with that I mean systems that use multiple concurrency models in combination to solve different problems, each with the appropriate abstraction. I have been working on these issues already for a while. Some pointers are available here in an earlier post: Why Is Concurrent Programming Hard? And What Can We Do about It?
Sep 11, 2015: Why Is Concurrent Programming Hard? And What Can We Do about It? #vmm2015
Yesterday at the Virtual Machine Meetup, I was giving a talk about why I think concurrent programming is hard, and what we can do about it.
Jan 27, 2015: Partitioned Global Address Space Languages
More than a decade ago, programmer productivity was identified as one of the main hurdles for future parallel systems. The so-called Partitioned Global Address Space (PGAS) languages try to improve productivity and explore a range of language design ideas. These PGAS languages are designed for large-scale high-performance parallel programming and provide the notion of a globally shared address space, while exposing the notion of explicit locality on the language level. Even so the main focus is high-performance computing, the language ideas are also relevant for the parallel and concurrent programming world in general.
Sep 17, 2014: Fork/Join Parallelism in the Wild: Documenting Patterns and Anti-Patterns in Java Programs using the Fork/Join Framework
Parallel programming is frequently claimed to be hard and all kind of approaches have been proposed to solve the complexity issues. The Fork/Join programming style introduced with Cilk enables the parallel decomposition of problems in a recursive divide-and-conquer style, and on the surface looks very simple with its minimalistic approach of having a fork and a join language construct. But is it actually simple to use? To find out, Mattias started to dig through the Java open source projects on GitHub and tried to identify common patterns. Next week, he will present our findings at PPPJ’14.
Jan 21, 2013: Supporting Concurrency Abstractions in High-level Language Virtual Machines
Last Friday, I defended my PhD dissertation. Finally, after 4 years and a bit, I am done. Finally. I am very grateful to all the people supporting me along the way and of course to my colleagues for their help.
Nov 14, 2012: Sly and the RoarVM: Exploring the Manycore Future of Programming
My second talk at Smalltalks 2012 was most likely the reason why the organizers invited me in the first place. It was a slightly extended version of the Sly and RoarVM talk for the FOSDEM Smalltalk Dev Room from the beginning of the year, reporting on the Renaissance Project.
Jun 26, 2012: Workshop on Relaxing Synchronization for Multicore and Manycore Scalability
You got a big multicore, or manycore machine, but do not have a clue of how to actually use it, because your application doesn’t seem to scale naturally? Well, that seems to be a problem many people are facing in our new manycore age. One possible solution might be to accept less precise answers by relaxing synchronization constraints. That could allow us to circumvent Amdahl’s law when Gustafson is out of reach.
My paper, on how to support various concurrency models, with an ownership-based meta-object protocol (MOP) was accepted at TOOLS’12. Below, you will find a preprint version of the paper. A later post will provide details on how to use it and how to experiment with the MOP in Pharo 1.3.
Dec 24, 2011: Synchronization Views for Event-loop Actors
With Joeri we have been working already for a while on a paper to extend the standard actor model with more parallelism. This work is not completed yet, and there are still some theoretical issues with the approach he designed. But we are working on it!
Oct 29, 2011: OOSPLA 2011 @SPLASH2011, Day 1
The first day of the technical tracks including OOPSLA started with a keynote by Ivan Sutherland titled The Sequential Prison. His main point was that the way we think and the way we build machines and software is based on sequential concepts. The words we use to communicate and express ourselves are often of a very sequential nature. His examples included: call, do, repeat, program, and instruction. Other examples that shape and restrict our way of thinking are for instance basic data structures and concepts like strings (character sequences). However, we also use words that enable thinking about concurrency and parallelism much better. His examples for these included: configure, pipeline, connect, channel, network, and path.